JON BELLINI
musician / developer / instructor
JON BELLINI
In most recent years I’ve contracted with many small game studios and Berklee Pulse doing original music and sound design. I've been a repeat guest artist at RAW Artwork's film school: Real to Reel working with the students and music for their short films. In the past I worked as Audio Director at Monad Games releasing the iPhone game “Rhythm Spirit”. The game features a critically acclaimed soundtrack album and was well received by consumers. The game is no longer in the app-store, but have a feeling it will return someday! Over the years I’ve scored a number of other games, short films, plays, promos and contributed to sound libraries for broadcast television. I'm affiliated with BMI (performance rights organization). Before graduating Berklee College of Music with a degree in Film Scoring I went to a technical school in the mid 90’s to learned how to code in C, Unix, and Visual Basic. I worked as a programmer from 1995-2003 working at companies like Epsilon and Metricom doing low-level socket programming to bit twiddling on an IBM mainframe. Since then I've discovered a passion for game development since it combines my technical skills with my production skills. I do most of my work from home except when I'm teaching. And when I’m not working I’m home playing music or games or building something with my hands! I'm Jon, a Boston area native, musician, developer and instructor. Currently working on various projects ranging from music, sound design, game development and teaching college classes.